Capture Building upgrade for all factions now cost 1000/20. Emergency Repair reload time for all factions: 2 minutes. All rocket soldiers in all factions have their attack range equalized to the same range of most tank vehicles. All superweapons are equalized to seven minutes before firing. Gun and rocket/missile armor damage to all vehicles decreased slightly. All infantry building times nerfed to minimize spamming. This is to reduce the fragility of the units. All vehicles and drones doubled their health (except civilian and misc vehicles) and dozers tripled their health.
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